Foundation and AI Literacy
- Game Design FundamentalsGenres, mechanics, game loops, player psychology and ideation.Outcome: Game design portfolio
- Programming FundamentalsC#, object-oriented programming, debugging and AI coding-assistant basics.Outcome: Small games
- Generative AI FoundationsPrompting, multimodal workflows, verification, ethics and copyright.Outcome: AI workflow portfolio
- Unity IEditor, scenes, prefabs, physics and scripting.Outcome: Playable prototypes
- 3D Art for GamesBlender, modelling, UVs, materials and AI reference workflows.Outcome: Game assets
- Level Design and NarrativeGreyboxing, flow, story and AI-assisted ideation.Outcome: Prototype levels

