- SEMESTER I
- Understanding the theory and concept of game design
- Learning about the importance of critical thinking in game design
- Defining the use of 2D game graphics in game art
- Learning to create a layout in the game engine
- Developing different types of sounds and motion graphics for a 2D game
- Developing a trailer for a 2D game
- Learning to integrate audio and motion clips in a 2D game
- Learning to develop scripts for a player movement and user integration